Ever since we released Inventory Pro two years ago, we've been asked numerous times if we'd start doing art assets at some point.
Well fellas, today is the day! Made by the amazing developers at Danish indie studio StonePlant Studios and published by Joris and I at Devdog, our very first art asset for Unity released this week.
Melee Weapons of Brutality is a complete low-poly Viking-inspired melee weapon pack with an animated and mechanim-ready main character with several high-quality animations and 19 detailed weapons and shields with decals.
If you want more details, be sure to check out our forum thread, but in short, here are a few things we'd like to highlight:
Apart from the decals, there are no textures, which allows the asset to render super quickly, perfect for mobile devices
Unique visual fidelity
Package includes an out-of-the-box demo scene and environment
Highly customizable and useful for any mobile and PC game
Decals, such as blood, can be added to all weapons allowing for infinite variations of your items
We wanted to make sure that you would have enough weapons and shields to chose from, so the Melee Weapons of Brutality package includes:
As always, we'd love to hear from you if you have any suggestions for the package, and if you decide to check it out, be sure to leave us a rating on the Asset Store.
Prior to Devdog, I ran an online games industry news media for and about Nordic game developers for nearly two years.
During that time, I often reached out to new game developers directly, apart from interviewing the ones who sent a press release directly to me.
A few weeks ago, we bought a Unity Asset that really let us down.
In developing our own assets, we spend a lot of time on the Asset Store, researching the market and getting inspired.
Item Collections in Inventory Pro are powerful collections that can contain items, stack, unstack, merge items and much, much more.
As we'll soon see, however, these features aren't only useful when creating a traditional RPG inventory system, but can be used in many aspects of your game.
We're a developer and publisher of best-in-class tools and asset for the Unity game engine. We develop and sell but also publish products like Odin for talented developers and artists around the world.