A few days ago, we launched our latest asset on the Unity Asset Store - a pack of 4 high quality creatures with 40+ hand-crafted animations that we are publishing for the talented artists at Danish MopedGames.
The pack will expand with a new creature every other month, starting June 2018 and running for at least 8 months. These updates are free for everyone who have purchased the pack already, of course.
But let's just start with a short video introduction to the 4 creatures available right now:
Every creature has a 2K (2048 x 2048) texture, is fully animated, rigged and Mechanim-ready, with poly-counts ranging from 1600-2400, making the pack ideal for both PC and mobile games.
Rucksack is the most flexible and extensible single and multiplayer inventory solution with UNet support that enables you to easily setup player inventories, NPC inventories, banks, premium shops and much more!
Odin puts your Unity workflow on steroids, making it easy to build powerful user-friendly editors for you and your entire team.
With an effortless integration that deploys perfectly into pre-existing workflows, Odin allows you to serialize anything and enjoy Unity with 80+ new inspector attributes, no boilerplate code and so much more!
Prior to Devdog, I ran an online games industry news media for and about Nordic game developers for nearly two years.
During that time, I often reached out to new game developers directly, apart from interviewing the ones who sent a press release directly to me.
A few weeks ago, we bought a Unity Asset that really let us down.
In developing our own assets, we spend a lot of time on the Asset Store, researching the market and getting inspired.
Item Collections in Inventory Pro are powerful collections that can contain items, stack, unstack, merge items and much, much more.
As we'll soon see, however, these features aren't only useful when creating a traditional RPG inventory system, but can be used in many aspects of your game.
We're a developer and publisher of best-in-class tools and asset for the Unity game engine. We develop and sell but also publish products like Odin for talented developers and artists around the world.