4 months and well over 60 awesome reviews (thank you! <3) after launch, we're ready with the biggest-ever update for Odin!
And to make things even better, Odin was selected to be part of the Unity Back to School Sale, meaning that Odin is now cheaper than it'll ever be, at only $21!
A few months ago, we started teasing some of the awesomeness that Sirenix has been working on making available in the next - and biggest - Odin update till date.
And as of today, Odin v. 1.0.6 is finally live, so be sure to download the latest update.
We're super honored to have "Odin Inspector & Serializer" nominated as a finalist in the "Asset Store Awards for Best Tool" category at Unity Awards 2017.
But we need your help to win! :)
While still months away, Odin version 1.1 is going to bring some of the most requested features to Odin, such as performance improvements, the ability to inspect static members, and much more!
As of today, the Serializer from Odin Inspector and Serializer is open-source and available for anyone who wishes to use it or contribute to developing the best and most robust serializer for Unity.
After months of beta testing (a huge thanks to our Discord community for all the testing, support, and patience!), Odin version 2.0 is now out - and with it, comes the biggest update ever to arrive.
We recently had a chance to meet with Brace Yourself Games to discuss their use of Odin in building their awesome new game, Phantom Brigade.
Rucksack is the most flexible and extensible single and multiplayer inventory solution with UNet support that enables you to easily setup player inventories, NPC inventories, banks, premium shops and much more!
Odin puts your Unity workflow on steroids, making it easy to build powerful user-friendly editors for you and your entire team.
With an effortless integration that deploys perfectly into pre-existing workflows, Odin allows you to serialize anything and enjoy Unity with 80+ new inspector attributes, no boilerplate code and so much more!
Quest System Pro is an extremely flexible quest, achievement and dialogue / conversation trees system.
Quests (can) consist of multiple tasks and each task can be progressed through the built-in components, your own code, or using an FSM like PlayMaker. You have full control, allowing you to create ANY type of quest.
We're a developer and publisher of best-in-class tools and asset for the Unity game engine. We develop and sell but also publish products like Odin for talented developers and artists around the world.