Blog

From announcements to product updates and tips and tricks for Unity - welcome to the Devdog blog!

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Only the most amazing Game Jam ever (as claimed by Sune - that's me)!

And best of all; you can join Nordic Game Jam from April 13-16, 2018 together with Devdog, as Nordic Game Jam is once again sponsoring the Devdog and Game Analytics Christmas event (check it out for a chance to win a free Nordic Game Jam 2018 ticket!).

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‘Tis once again the season of Christmas surprises, and if you thought last year was awesome - just wait till you see what the Devdog and Game Analytics elves have in stock for Unity gamedevs like yourself this year!

On December 1st, we’re launching the second edition of the largest Christmas Giveaway Calendar the Unity game development community has ever seen.

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We  have already given out over 66 early Christmas presents to game developers as part of our Community-driven Unity Christmas Event.

But now it's time to up the odds! 

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‘Tis the season of Christmas surprises, and oh boy do we have a good one for you!

On December 1st, we’re launching the biggest Christmas Giveaway Calendar the Unity game development community has ever seen, with over 50 sponsors, ranging from the biggest Asset Store developers to even Unity themselves.

Rucksack - Multiplayer Inventory System

Rucksack is the most flexible and extensible inventory solution with UNet support that enables you to easily setup player inventories, NPC inventories, banks, premium shops and much more!

Odin - Inspector and Serializer

Odin puts your Unity workflow on steroids, making it easy to build powerful user-friendly editors for you and your entire team. 

With an effortless integration that deploys perfectly into pre-existing workflows, Odin allows you to serialize anything and enjoy Unity with 80+ new inspector attributes, no boilerplate code and so much more! 

Quest System Pro

Quest System Pro is an extremely flexible quest, achievement and dialogue / conversation trees system. 

Quests (can) consist of multiple tasks and each task can be progressed through the built-in components, your own code, or using an FSM like PlayMaker. You have full control, allowing you to create ANY type of quest. 

About us

We're a developer and publisher of best-in-class tools and asset for the Unity game engine. We develop and sell but also publish products like Odin for talented developers and artists around the world.

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