Ever since we released Inventory Pro two years ago, we've been asked numerous times if we'd start doing art assets at some point.
Well fellas, today is the day! Made by the amazing developers at Danish indie studio StonePlant Studios and published by Joris and I at Devdog, our very first art asset for Unity released this week.
For the next 24 hours, you can get our 5-star rated beutiful and versatile Sci-Fi UI design for uGUI for only $25 instead of the normal $40.
The asset got picked by Unity to become part of a 24 hour sale, so you have to act quick if you want to get it at this discounted price.
We have already given out over 66 early Christmas presents to game developers as part of our Community-driven Unity Christmas Event.
But now it's time to up the odds!
‘Tis the season of Christmas surprises, and oh boy do we have a good one for you!
On December 1st, we’re launching the biggest Christmas Giveaway Calendar the Unity game development community has ever seen, with over 50 sponsors, ranging from the biggest Asset Store developers to even Unity themselves.
Prior to Devdog, I ran an online games industry news media for and about Nordic game developers for nearly two years.
During that time, I often reached out to new game developers directly, apart from interviewing the ones who sent a press release directly to me.
Our Line of Sight and Hearing system for Unity, which allows you to detect and hear targets in your Unity game world all by attaching just a single component to your objects, is now officially out of beta!
We originally released the beta version of LOS Pro 7 months ago, and today, thanks to the fantastic feedback of the many beta testers, we're celebrating the update to version 1.0 with a grand discount sale!
A few weeks ago, we bought a Unity Asset that really let us down.
In developing our own assets, we spend a lot of time on the Asset Store, researching the market and getting inspired.
Our quest, achievement and dialogue / conversation tree system for Unity, Quest System Pro, is now out of beta (hip hip hurray!).
And we're celebrating with a fantastic discount!
Item Collections in Inventory Pro are powerful collections that can contain items, stack, unstack, merge items and much, much more.
As we'll soon see, however, these features aren't only useful when creating a traditional RPG inventory system, but can be used in many aspects of your game.
We updated our Sci-Fi UI asset to work stand-alone, thus not requiring Inventory Pro to work anymore. You can find it here.
Our Sci-Fi UI design has always been a special asset for us. It saw its light of day based on massive feedback from Inventory Pro customers, requesting us to make a UI design or theme for Inventory Pro.
Rucksack is the most flexible and extensible single and multiplayer inventory solution with UNet support that enables you to easily setup player inventories, NPC inventories, banks, premium shops and much more!
Odin puts your Unity workflow on steroids, making it easy to build powerful user-friendly editors for you and your entire team.
With an effortless integration that deploys perfectly into pre-existing workflows, Odin allows you to serialize anything and enjoy Unity with 80+ new inspector attributes, no boilerplate code and so much more!
Quest System Pro is an extremely flexible quest, achievement and dialogue / conversation trees system.
Quests (can) consist of multiple tasks and each task can be progressed through the built-in components, your own code, or using an FSM like PlayMaker. You have full control, allowing you to create ANY type of quest.
We're a developer and publisher of best-in-class tools and asset for the Unity game engine. We develop and sell but also publish products like Odin for talented developers and artists around the world.