The 11 best #UnityTips for Unity3d game developers in October 2018. This week including tips for toon shaders, bezier curves, and much much more!


Importing a new Asset into Unity can be a bit of a hassle at times, but if you follow these 9 best-practices, you'll be saving yourself a LOT of headaches! 


After months of beta testing (a huge thanks to our Discord community for all the testing, support, and patience!), Odin version 2.0 is now out - and with it, comes the biggest update ever to arrive.


As of today, the Serializer from Odin Inspector and Serializer is open-source and available for anyone who wishes to use it or contribute to developing the best and most robust serializer for Unity.


While still months away, Odin version 1.1 is going to bring some of the most requested features to Odin, such as performance improvements, the ability to inspect static members, and much more!


A few days ago, we launched our latest asset on the Unity Asset Store - a pack of 4 high quality creatures with 40+ hand-crafted animations that we are publishing for the talented artists at Danish MopedGames


A few months ago, we started teasing some of the awesomeness that Sirenix has been working on making available in the next - and biggest - Odin update till date.

And as of today, Odin v. 1.0.6 is finally live, so be sure to download the latest update.


Only the most amazing Game Jam ever (as claimed by Sune - that's me)!

And best of all; you can join Nordic Game Jam from April 13-16, 2018 together with Devdog, as Nordic Game Jam is once again sponsoring the Devdog and Game Analytics Christmas event (check it out for a chance to win a free Nordic Game Jam 2018 ticket!).


‘Tis once again the season of Christmas surprises, and if you thought last year was awesome - just wait till you see what the Devdog and Game Analytics elves have in stock for Unity gamedevs like yourself this year!

On December 1st, we’re launching the second edition of the largest Christmas Giveaway Calendar the Unity game development community has ever seen.


As Odin passes its half-year anniversary (hip hip hurray!), the team at Sirenix (for whom we publish Odin) has been slowly warming up for the next stage of Odin. 

A few days ago, we finally shared what they've been working on over on Reddit

Rucksack - Ultimate Inventory System

Rucksack is the most flexible and extensible single and multiplayer inventory solution with UNet support that enables you to easily setup player inventories, NPC inventories, banks, premium shops and much more!

Odin - Inspector and Serializer

Odin puts your Unity workflow on steroids, making it easy to build powerful user-friendly editors for you and your entire team. 

With an effortless integration that deploys perfectly into pre-existing workflows, Odin allows you to serialize anything and enjoy Unity with 80+ new inspector attributes, no boilerplate code and so much more! 

Quest System Pro

Quest System Pro is an extremely flexible quest, achievement and dialogue / conversation trees system. 

Quests (can) consist of multiple tasks and each task can be progressed through the built-in components, your own code, or using an FSM like PlayMaker. You have full control, allowing you to create ANY type of quest. 

About us

We're a developer and publisher of best-in-class tools and asset for the Unity game engine. We develop and sell but also publish products like Odin for talented developers and artists around the world.