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The 10 best #UnityTips for Unity3d game developers for this past week 2019, including tips on mobile UI elements, isolation mode, and more!

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The 12 best #UnityTips for Unity3d game developers for this past week 2019, including tips on shaders, timeline signals, and more!

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The 10 best #UnityTips for Unity3d game developers for this past week 2019, including tips on lighting, shader graph, and more!

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The 9 best #UnityTips for Unity3d game developers for this past week 2019, including tips on particles, quaternions, and more!

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The 8 best #UnityTips for Unity3d game developers for this past week 2019, including tips on user interface, collision events, and more!

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The 13 best #UnityTips for Unity3d game developers for this past week 2019, including tips on shadergraph, script templates, and more!

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The 12 best #UnityTips for Unity3d game developers for this past week 2019, including tips on particles, visual studio, and more!

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The 12 best #UnityTips for Unity3d game developers for this past week 2019, including tips on post processing, physics, and more!

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The 11 best #UnityTips for Unity3d game developers for this past week 2019, including tips on animations, cameras, and more!

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The 9 best #UnityTips for Unity3d game developers for this past week 2019, including tips on extension methods, rigid bodies, and more!

Rucksack - Ultimate Inventory System

Rucksack is the most flexible and extensible single and multiplayer inventory solution with UNet support that enables you to easily setup player inventories, NPC inventories, banks, premium shops and much more!

Odin - Inspector and Serializer

Odin puts your Unity workflow on steroids, making it easy to build powerful user-friendly editors for you and your entire team. 

With an effortless integration that deploys perfectly into pre-existing workflows, Odin allows you to serialize anything and enjoy Unity with 80+ new inspector attributes, no boilerplate code and so much more! 

Quest System Pro

Quest System Pro is an extremely flexible quest, achievement and dialogue / conversation trees system. 

Quests (can) consist of multiple tasks and each task can be progressed through the built-in components, your own code, or using an FSM like PlayMaker. You have full control, allowing you to create ANY type of quest. 

About us

We're a developer and publisher of best-in-class tools and asset for the Unity game engine. We develop and sell but also publish products like Odin for talented developers and artists around the world.

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