We have already given out over 66 early Christmas presents to game developers as part of our Community-driven Unity Christmas Event.
But now it's time to up the odds!
We updated our Sci-Fi UI asset to work stand-alone, thus not requiring Inventory Pro to work anymore. You can find it here.
Our Sci-Fi UI design has always been a special asset for us. It saw its light of day based on massive feedback from Inventory Pro customers, requesting us to make a UI design or theme for Inventory Pro.
We've now got 5 assets for sale on the Unity Asset store, and to celebrate the launch of Scene Cleaner Pro and the awesome feedback you keep giving us on our assets, we're going to give away all of our assets for free!
For us, there's really nothing worse than having to cleanup a messy hierarchy - it's just one of those things you wish you never have to do again.
And that's why we decided to make an intuitive and super powerful asset to help automate that task. Yes, prototyping just got a whole lot quicker - say hello to Scene Cleaner Pro!
From platform adventure games and single player role-playing games to large-scale MMORPGs, most games these days feature quests, missions, and achievements implemented by us developers to keep players engaged and ensure the progression of the storyline.
For Unity game developers, however, handling quests requirements and rewards and connecting them with NPC-to-player conversation trees has so far been a long and frustratingly cumbersome process.
While still months away, Odin version 1.1 is going to bring some of the most requested features to Odin, such as performance improvements, the ability to inspect static members, and much more!
As of today, the Serializer from Odin Inspector and Serializer is open-source and available for anyone who wishes to use it or contribute to developing the best and most robust serializer for Unity.
After months of beta testing (a huge thanks to our Discord community for all the testing, support, and patience!), Odin version 2.0 is now out - and with it, comes the biggest update ever to arrive.
Importing a new Asset into Unity can be a bit of a hassle at times, but if you follow these 9 best-practices, you'll be saving yourself a LOT of headaches!
Rucksack is the most flexible and extensible single and multiplayer inventory solution with UNet support that enables you to easily setup player inventories, NPC inventories, banks, premium shops and much more!
Odin puts your Unity workflow on steroids, making it easy to build powerful user-friendly editors for you and your entire team.
With an effortless integration that deploys perfectly into pre-existing workflows, Odin allows you to serialize anything and enjoy Unity with 80+ new inspector attributes, no boilerplate code and so much more!
Quest System Pro is an extremely flexible quest, achievement and dialogue / conversation trees system.
Quests (can) consist of multiple tasks and each task can be progressed through the built-in components, your own code, or using an FSM like PlayMaker. You have full control, allowing you to create ANY type of quest.
We're a developer and publisher of best-in-class tools and asset for the Unity game engine. We develop and sell but also publish products like Odin for talented developers and artists around the world.