Time for this weeks top picks from the awesome and talented gamedevs on Twitter. Find a bean bag or a comfy chair, have a seat and enjoy!
As always make sure to share your favorite tip with your friends and followers. Have a wonderful week!!
🌟In @unity3d 2019.1, post-processing is directly integrated into HDRP, with some custom effects specifically made for the Pipeline! 🌟— Kieran Colenutt 🔜 Annecy Film Festival (@kierancolenutt) May 21, 2019
It's now all contained in the Volume Settings!
Check out the video below to see what I mean! 😉#unitytips #unity3d #gamedev #indiedev pic.twitter.com/wtXEfQJMy7
#UnityTips Do you know the OnOpenAsset attribute? It allow you to call a methods when you double clicking an asset in the project window. Can be use to open/edit some scriptableobject for exemple.#MadeWithUnity #Unity3d #GameDev #IndieDev pic.twitter.com/3JRoAOKNif— NIC😋PLV (@nicoplv) May 28, 2019
You can drag can drop a group of gameobjects to populate an array's fields in the Inspector. You can lock the Inspector to keep the array fields shown in the Inspector while you select the gameobjects in the Hierarchy. Example shown in the video.#gamedev #unity3d #unitytips pic.twitter.com/fbM6BAPVQe— Abhinav Demkeys (@abhinav_Demkeys) May 28, 2019
Rucksack is the most flexible and extensible inventory solution with UNet support that enables you to easily setup player inventories, NPC inventories, banks, premium shops and much more!
Odin puts your Unity workflow on steroids, making it easy to build powerful user-friendly editors for you and your entire team.
With an effortless integration that deploys perfectly into pre-existing workflows, Odin allows you to serialize anything and enjoy Unity with 80+ new inspector attributes, no boilerplate code and so much more!
Prior to Devdog, I ran an online games industry news media for and about Nordic game developers for nearly two years.
During that time, I often reached out to new game developers directly, apart from interviewing the ones who sent a press release directly to me.
A few weeks ago, we bought a Unity Asset that really let us down.
In developing our own assets, we spend a lot of time on the Asset Store, researching the market and getting inspired.
Item Collections in Inventory Pro are powerful collections that can contain items, stack, unstack, merge items and much, much more.
As we'll soon see, however, these features aren't only useful when creating a traditional RPG inventory system, but can be used in many aspects of your game.
We're a developer and publisher of best-in-class tools and asset for the Unity game engine. We develop and sell but also publish products like Odin for talented developers and artists around the world.