Hey there all of our gamedev friends. We hope 2019 has been moving along nicely. Have a moment and digest some great #UnityTips curated over the last week from some of the talented developers on Twitter.
As always make sure to share your favorite tip with your friends and followers. Have an incredible week!!
Unity Platformer Tip: use BoxCast to detect if your character is grounded instead of a Ray -or Linecast. This prevents the character slipping off a platform, for example.#unitytips #unity3d #gamedev #indiedev pic.twitter.com/pbVFZfV4Pc— Sep (@SHN_H_) April 15, 2019
Creating #voxel shapes using #unity3d visual effects graph, realtime and applying a height map generates the result. This is modified from the voxel terrain example demo. #madewithunity #artistsontwitter #voxels #realtime #voxelart #gamedev #indiedev #unitytips pic.twitter.com/XIP11beNkF— Farrukh Abdur (@FarrukhAbdur) April 16, 2019
Did you know you can SHIFT + RIGHT CLICK on most properties to show their property path?Useful for particle systems if you want to change values via code. #unitytips #unity3d #gamedev #madewithunity #tuesdaytips pic.twitter.com/qcRI8NnjdV— Massive Miniteam (@MassiveMiniteam) April 16, 2019
Some basics for #unitytips this week. In the video each sphere has a Rigidbody and a Collider. The ground only has a Collider, no Rigidbody. When you rotate the ground using it's transform, the spheres don't move. This concept is called Rigidbody Sleeping.#gamedev #unity3d— Abhinav Demkeys (@abhinav_Demkeys) April 16, 2019
Do you understand components of quaternion?— Unity Berserkers 🇵🇱 (@UnityBerserkers) April 16, 2019
x, y and z components of quaternion define axis around which we rotate body.
The "w" parameter determines angle by which we turned body around axis. #unitytips pic.twitter.com/6RHug6ZI7X
Don't want to loose reference assignment when changing #Unity3D variable names ?— D. (@David21Martins) April 22, 2019
Don't forget to use :
public float myVariableNewName#unitytips #unity3D #gamedev #materiagame pic.twitter.com/RrAY5lvjgf
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