Take a moment to level up your Gamedev skills by reading through these awesome #Unitytips from last week. A quick thank you from Devdog to all the devs that take the time to put these together every week.
As always make sure to share your favorite tip with your friends and followers. Have an outstanding week!!
Different realistic lighting can be achieved using #unity3d Hdri Sky. Here are some of hdr map light results I tried in my project. #madewithunity #artistsontwitter #gamedev #indiedev #b3d #blender3d #unitytips pic.twitter.com/Q7GuK6wkk9— Farrukh Abdur (@FarrukhAbdur) April 8, 2019
You can save your input manager settings as a file and then use it at any time or project, it can save you a ton of time— Room of Snakes🐍 (@roomofsnakes) April 9, 2019
For a while, I didn't know what this little icon stands for : ) Here's more about Presets https://t.co/TDSlddbza1 #gamedev #unitytips pic.twitter.com/ntXEZl4dTs
Another cheap trick for #unitytips tuesday. If you cannot effort volumetric lighting. Fake it ;) Better image of the #shadergraph in the thread.#madewithunity #gamedev #unity3d pic.twitter.com/WMRVvNpF6V— Jan Löhr (@_janloehr) April 9, 2019
#unitytips— Alexey Kalinin (@_alexeykalinin) April 9, 2019
You could change the vertical axis scale in a Particle System Curves window by click and drag title area. Or just type number in the input. #PopulusRun #madewithunity #gamedev #indiedev #igdev #unity #indiedevhour #gamedesign #gamedevblog pic.twitter.com/6sTR0fFeB0
Lightcookie Cubemaps in #unity3d are crucial if you want to achieve realistic lighting. In your 3D DCC software just center your camera to your light fixture and render a VR Cubemap. Without worrying about baking and PS Comps like explained in the docs. #madewithunity #unitytips pic.twitter.com/BTIxuFfqYc— Alexander Börner (@AlexanderBorner) April 10, 2019
Rucksack is the most flexible and extensible inventory solution with UNet support that enables you to easily setup player inventories, NPC inventories, banks, premium shops and much more!
Odin puts your Unity workflow on steroids, making it easy to build powerful user-friendly editors for you and your entire team.
With an effortless integration that deploys perfectly into pre-existing workflows, Odin allows you to serialize anything and enjoy Unity with 80+ new inspector attributes, no boilerplate code and so much more!
Prior to Devdog, I ran an online games industry news media for and about Nordic game developers for nearly two years.
During that time, I often reached out to new game developers directly, apart from interviewing the ones who sent a press release directly to me.
A few weeks ago, we bought a Unity Asset that really let us down.
In developing our own assets, we spend a lot of time on the Asset Store, researching the market and getting inspired.
Item Collections in Inventory Pro are powerful collections that can contain items, stack, unstack, merge items and much, much more.
As we'll soon see, however, these features aren't only useful when creating a traditional RPG inventory system, but can be used in many aspects of your game.
We're a developer and publisher of best-in-class tools and asset for the Unity game engine. We develop and sell but also publish products like Odin for talented developers and artists around the world.