Quest System Pro

PlayerInputNodeUI.InputEvent

class in Devdog.QuestSystemPro.Dialogue.UI Inherits from UnityEvent

Description:

Initializes a new instance of the PlayerInputNodeUIInputEvent class


Constructors:

PlayerInputNodeUIInputEventInitializes a new instance of the PlayerInputNodeUIInputEvent class

Fields & Properties:

Fields & Properties (inherited):

Methods:

Methods (inherited):

Add a non persistent listener to the UnityEvent.
Get the number of registered persistent listeners.
Get the target method name of the listener at index index.
Get the target component of the listener at index index.
Invoke all registered callbacks (runtime and peristent).
Remove all listeners from the event.
Remove a non persistent listener from the UnityEvent.
Modify the execution state of a persistent listener.

Delegates:

Delegates (inherited):